To anyone who still bothers to read this, I have something to say: go see a little movie called 'Moon'. It's a little bit like someone threw 2001: A Space Odyssey, The Sixth Day, and Solaris into a blender, but with a little less budget and a little more charm. If you think you're the kind of person who is lost at "low-budget sci-fi film", please don't be; Moon is not made of cheese. Aesthetically, it straddles the border between 2001 and Alien(s) (according to Wikipedia, Moon's director worked with the supervising model builder of the latter). The insides of the moonbase in which most of the film takes place are painted in the bright whites of Kubrick's science-fiction masterpiece, but the worn edges and grime would be more befitting of a Wayland-Yutani outpost. The occasional lens flare might remind the viewer unpleasantly of the newest Star Trek film, but the effect is used far more sparingly here. Interesting to note is the anachronism of CRT displays being employed in a futuristic moon base, as if the film were from some previous decade. The retro-futuristic tones are oddly cheerful for a story so dark as that of Moon, and they provide I think a good contrast. There is a certain irony in Moon and other films or stories of its ilk, in which characters are placed in a future which is just as we hope it will be, and it is just business as usual for them. We dream of escaping this world, but not even an astronaut can escape the daily grind.
In Moon, the daily grind has driven the protagonist a little crazy over three years less two weeks spent alone on the dark side of the moon with only an artificially intelligent computer (voiced by Kevin Spacey doing a HAL 9000 impression) for company. Par for the course, until he hallucinates his way into a vehicular accident on the lunar surface. He awakes in the infirmary, and begins the process of discovering that he is not quite what he thought he was. Moon is a moving tale with a message that actually credits the viewer with a little intelligence; much of the exposition that would be painfully and directly hashed out in dialogue is expressed visually or can be inferred but is never said. Truly it is a beautiful thing when a film is allowed to speak for itself.
I could go on, but I would likely require repeated viewings to speak very intelligently about the composition (these things are hard to do when one is not a veteran film critic), and the more I say the more I risk spoiling some little detail that you would have had so much fun discovering on your own. So please, go down to the world exchange plaza and see this movie. The people who made it deserve your money, and you deserve entertainment of this calibre.